Whilst Bohemia are happy to offer a roadmap of what to expect from DayZ over the next twelve months, Garry Newman and the Facepunch team working on Rust are less happy with sticking to such a rigid ...
Some developers like to lay out their plan for the future of their games in "roadmaps" which break down the path they intend to take from point A to point B. Garry Newman of Facepunch Studios is not ...