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  1. Vectoring: The replacement to Directional Influence in Smash 4

    Sep 17, 2014 · Vectoring properly against horizontal attacks is very similar to how one would DI them in previous smash games, but vectoring properly against vertical attacks is completely different. As …

  2. Vectoring and how it will change the metagame (no more DI).

    Sep 21, 2014 · When Vectoring is put into place, it actually changes the amount of knockback you take, instead of just moving your character over. DI would allow you to survive better by drifting further …

  3. The Smash Dictionary - Smashboards

    Oct 23, 2014 · The Smash Dictionary Continued. Character Specific Jargon While I will make an effort to visit each character board every now and then to see what they're up to, it would be immensely …

  4. Jigglypuff Rest Kill Percents - Smashboards

    Oct 7, 2014 · With vectoring I would add 23% to the numbers posted here based on my testing. It sounds awful but it really isn't as the rage effect mechanic also greatly increases the knockback of rest.

  5. KO Punch and Dtilt -> KO Punch percentages | Smashboards

    Nov 15, 2014 · I tested with a few characters and someone else vectoring, if it's perfectly spaced and they vector in time the ko punch will whiff even if they are at true combo percents. If you go for this …

  6. Standardized Equipment + Potential Ideas for Smash 4 Mods

    Dec 13, 2015 · If Vectoring came back in full force (really, it's just vertical vectoring that is gone, but still), perhaps a little stronger, and hitstun was increased marginally, attackers would have to predict which …

  7. In Progress - [Project] Upscaling CSS Icons | Smashboards

    Jun 18, 2016 · So a friend and I recently finished making CSP's to let you know which costume your using in 20XX. My friend had the brilliant idea of upscaling them since we took the pictures in high …

  8. Does Luigi REALLY kill early? - Smashboards

    Dec 14, 2014 · I've often heard some people and commentators say that Luigi can kill early in Smash 4, but in my own experience, that hasn't really been the case for me. I can never get Luigi to KO …

  9. Super Tilt Bro for NES - Smashboards

    Nov 16, 2016 · Super TIlt Bro Download the ROM or play it in a web browser Nintendo's consoles before the N64 do not have their Super Smash Bros game. Let's fix it! Super Tilt Bro is my project of porting …

  10. Competitive Guide to beginner Bowser players: Gameplay, Options ...

    Oct 31, 2014 · - What you need to learn is the following: Spacing, Mix-ups, Options, Anti-Airs, kill moves/throws, and Rage effect and Vectoring. - Spacing: This is one of the most important aspects …